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dc.contributor.authorMochocka, Aleksandra
dc.date.accessioned2022-12-20T17:48:52Z
dc.date.available2022-12-20T17:48:52Z
dc.date.issued2017
dc.identifier.issn0084-4446
dc.identifier.urihttp://hdl.handle.net/11089/44788
dc.description.abstractThe text discusses notable spatial characteristics of the storyworld created in Mervyn Peake’s Gormeghast literary series and relates them to the mechanics used in a paratextual board game designed by Philip Cooke. Spatiality is crucial in Peake’s series, thus allowing for a specific relationship between literary pre-text and the board game as a medium that allows participation. The text thus tries to answer the questions how the Gormenghast storyworld utilises spatial categories, how the spatiality of the novels represents certain “transfictional affinity” with board games, and how the board game utilises game mechanics to convey the affect and pathos of the pre-text.pl_PL
dc.language.isoenpl_PL
dc.publisherŁódzkie Towarzystwo Naukowepl_PL
dc.relation.ispartofseriesZagadnienia Rodzajów Literackich;3
dc.subjectparatextual board gamespl_PL
dc.subjecttransmediationpl_PL
dc.subjectPeakepl_PL
dc.subjectGormenghastpl_PL
dc.subjectstoryworldpl_PL
dc.titleTransmediation of Spatial Characteristics — Mervyn Peake’s Gormenghast Series and Philip Cooke’s Gormenghast: A Board Game set in the World of Mervyn Peakepl_PL
dc.typeArticlepl_PL
dc.page.number111-126pl_PL
dc.contributor.authorAffiliationUniwersytet Kazimierza Wielkiego w Bydgoszczy, Instytut Neofilologii i Lingwistyki Stosowanejpl_PL
dc.identifier.eissn2451-0335
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dc.identifier.doi10.26485/ZRL/2017/60.3/8
dc.relation.volume60pl_PL
dc.disciplineliteraturoznawstwopl_PL


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