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dc.contributor.authorBuergi, Justin
dc.date.accessioned2024-12-09T06:54:24Z
dc.date.available2024-12-09T06:54:24Z
dc.date.issued2024-11-29
dc.identifier.issn2391-8551
dc.identifier.urihttp://hdl.handle.net/11089/53938
dc.description.abstractThis paper explores the connection between cozy games and idle games, analyzing shared elements and underlying principles. Cozy games are characterized by an emphasis on comfort, relaxation, and safety, offering players an escape from the pressure of daily life through soothing gameplay experiences. Meanwhile, idle games feature waiting as a core mechanic, allowing progress to be made even in the player’s absence. This provides a continuous sense of growth and progression throughout the player’s day but may also lead to frequent engagements to optimize production. Furthermore, this desire for continuous progress may also be exploited by developers who capitalize on player impatience by incorporating microtransactions that expedite progression in exchange for real-world money. Thus, while idle games can fit within the cozy game genre, their monetization practices raise questions about ethical responsibility on the part of game developers and taint the genre’s potential as a serene gaming experience.en
dc.language.isoen
dc.publisherWydawnictwo Uniwersytetu Łódzkiegopl
dc.relation.ispartofseriesReplay. The Polish Journal of Game Studies;1en
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0
dc.subjectcozyen
dc.subjectcasualen
dc.subjectidleen
dc.subjectexploitationen
dc.subjectmicrotransactionen
dc.subjectoptimizationen
dc.titleIdle Games: A Cozy Genre Turned Exploitativeen
dc.typeArticle
dc.page.number73-86
dc.contributor.authorAffiliationRensselaer Polytechnic Instituteen
dc.identifier.eissn2449-8394
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dc.contributor.authorEmailbuergj@rpi.edu
dc.identifier.doi10.18778/2391-8551.12.02
dc.relation.volume12


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