Replay. The Polish Journal of Game Studies 11/2024
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SPIS TREŚCI
1. Cozy Games and Resistance Through CareAgata Waszkiewicz, Marta Tymińska
2.Gry przytulne i opór poprzez troskę
Agata Waszkiewicz, Marta Tymińska
3.“Drown Your Troubles in Coffee”: Place, Heterotopia, and Immersion in the Coffee Talk Series
Samuel Poirier-Poulin
4.The Duality of Cozy Games: Cozy Agency, Neoliberalism, and Affect
Bettina Bódi
5.No Uglies: Rejection and Utopia in "Animal Crossing: New Horizons"
Alexander Calloway
6.Comfortably Numb: An Ideological Analysis of Coziness in Videogames
Andrea Andiloro
7.Cozy Heterotopias in JRPGs: A Foucauldian Perspective on the Spatiality of Coziness in Japanese Role-Playing Games
Stefan H. Simond, Tobias Klös
8.Soft Horrors: The Visual and Ludic Safety of Dark Cozy Games
Agata Waszkiewicz
9.Negotiating Anthropocentrism and Ecologies in Cozy Games
Morgan Pinder
Najnowsze pozycje
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Negotiating Anthropocentrism and Ecologies in Cozy Games
(Wydawnictwo Uniwersytetu Łódzkiego, 2024-05-27)As we sit at the precipice of this planet’s sixth mass extinction event, we need to use every tool at our disposal to advocate for our ecologies. Human self-interest and anthropocentric thinking act as barriers to communicating ... -
Soft Horrors: The Visual and Ludic Safety of Dark Cozy Games
(Wydawnictwo Uniwersytetu Łódzkiego, 2024-05-27)According to their most popular definition, cozy games are characterized by visual softness and relaxing gameplay devoid of combat and time-sensitive gameplay. However, with the recent increase in popularity of these games, ... -
Cozy Heterotopias in JRPGs: A Foucauldian Perspective on the Spatiality of Coziness in Japanese Role-Playing Games
(Wydawnictwo Uniwersytetu Łódzkiego, 2024-05-27)This article applies the concept of heterotopia as developed by Michel Foucault to cozy aesthetics in JRPGs. After introducing the concept of heterotopia and its six key principles, the term JRPG is briefly reflected upon. ... -
Comfortably Numb: An Ideological Analysis of Coziness in Videogames
(Wydawnictwo Uniwersytetu Łódzkiego, 2024-05-27)This essay analyses the concept of coziness in videogames, focusing on their role as a stress-relieving diversion in modern capitalist societies. The article emphasizes the genre’s features of safety, abundance, and softness, ... -
No Uglies: Rejection and Utopia in "Animal Crossing: New Horizons"
(Wydawnictwo Uniwersytetu Łódzkiego, 2024-05-27)What motivates cruelty against video game characters designed to be friendly? Using human-to-NPC interactions within the game Animal Crossing: New Horizons as a case study, this paper seeks to define what aspects of a cozy ... -
“Drown Your Troubles in Coffee”: Place, Heterotopia, and Immersion in the Coffee Talk Series
(Wydawnictwo Uniwersytetu Łódzkiego, 2024-05-27)This article contributes to the growing body of research on space, place, and immersion in video games and offers an analysis of placeness in Coffee Talk (Toge Productions, 2020) and Coffee Talk Episode 2: Hibiscus & ... -
The Duality of Cozy Games: Cozy Agency, Neoliberalism, and Affect
(Wydawnictwo Uniwersytetu Łódzkiego, 2024-05-27)Cozy games can be thought of both as indoctrination into, and escapism from, anxieties caused by neoliberal ideology underpinning the late-capitalist apparatus championing productivity, progress, and quantifiable result ... -
Gry przytulne i opór poprzez troskę
(Wydawnictwo Uniwersytetu Łódzkiego, 2024-05-27) -
Cozy Games and Resistance Through Care
(Wydawnictwo Uniwersytetu Łódzkiego, 2024-05-27)