dc.contributor.author | Pawełczyk, Dominika | |
dc.date.accessioned | 2016-06-14T18:03:35Z | |
dc.date.available | 2016-06-14T18:03:35Z | |
dc.date.issued | 2015 | |
dc.identifier.issn | 1733-0319 | |
dc.identifier.uri | http://hdl.handle.net/11089/18387 | |
dc.description.abstract | In this article I would like to show the potential of the destroyed ancient sculptures and therefore
to explore a variety of new themes and issues that may be generated through re-using the motives
by the artists. I was especially interested in creators, who undertook a multimedial game with traditional
sculpture representations, using the potential of performance art, photography, digital image
processing and computer photomontage.
Mary Duffy by her performative actions showed that the deformed body of the ancient sculpture
forms also her everyday reality. The damaged statue of “Venus de Milo” has become a useful
inspiration for stories about disability and discrimination.
Maciej Osika chose the path of fantasy and aesthetisation of the damages. Graphic processed
assemblies allowed him to tell us about the perfection of the human body, while Davide Bedoni
decided to show that the sculptures can describe the infinite myth of harmony, which defects will be
complemented by the portraits of contemporary icons of beauty.
The technique of exploring the audience has been chosen by French artist Diane Ducruet
by showing “Passengers” to the viewers. The artist used the facial photographs of her loved ones
through which fragments of well known, damaged Louvre sculptures are barely noticeable. Ducruet
talks about the elusiveness of life by those damaged portraits. Likewise all the artists mentioned
above she also blurs the boundaries between what is real and what is imaginary. | pl_PL |
dc.description.sponsorship | Publikacja dofinansowana przez Rektora Uniwersytetu Łódzkiego oraz Dziekana Wydziału Filologicznego Uniwersytetu Łódzkiego. | pl_PL |
dc.language.iso | pl | pl_PL |
dc.publisher | Wydawnictwo Uniwersytetu Łódzkiego | pl_PL |
dc.relation.ispartofseries | Collectanea Philologica;Numer Specjalny | |
dc.subject | ancient sculptures | pl_PL |
dc.subject | damages | pl_PL |
dc.subject | defects | pl_PL |
dc.subject | computer photomontage | pl_PL |
dc.subject | fragmentation | pl_PL |
dc.subject | aesthetic deformation | pl_PL |
dc.subject | theatricality of body | pl_PL |
dc.subject | idealization of destruction | pl_PL |
dc.title | Rzeczywiste czy wyobrażone? Uszkodzenia, ubytki, deformacje posągów antycznych inspiracją dla multimedialnych działań wybranych artystów współczesnych | pl_PL |
dc.title.alternative | Real or imagined? Damages, defects, deformities of the ancient statues as an inspiration for multimedia activities of the selected contemporary artists | pl_PL |
dc.type | Article | pl_PL |
dc.rights.holder | © Copyright by Dominika Pawełczyk, Łódź 2015; © Copyright for this edition by Uniwersytet Łódzki, Łódź 2015 | pl_PL |
dc.page.number | 35-45 | pl_PL |
dc.contributor.authorAffiliation | Uniwersytet Łódzki. | pl_PL |
dc.identifier.eissn | 2353-0901 | |
dc.contributor.authorBiographicalnote | Dominika Pawełczyk was born in 1990. In 2014 has finished first degree stu -
dies at the Faculty of Philosophy and History at the University of Lodz obtaining
masterʼs degree in the History of Art. Currently a student of Humanities Doctoral
Studies in Lodz. Simultaneously with studies at the University of Lodz, she stu-
died at the Władysław Strzemińskiʼs Academy of Fine Arts in Lodz at the Faculty
of Graphics and Painting. She completed postgraduate studies in field of Graphic
Design. In her research she focuses on contemporary art referring to the issue
of corporeality, the philosophy of culture and the specific interaction between fine
arts and mass media such as Internet network, advertising and multimedia events. | pl_PL |
dc.identifier.doi | 10.18778/1733-0319.S15.04 | |